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2024-12-28 01:59:13 +01:00
package main
import "io"
type Typed interface {
Type() uint32
}
type Framed interface {
Value() []byte
}
type Frame interface {
Typed
Framed
}
type frame struct {
TypeID uint32
ValueBytes []byte
}
func (f frame) Type() uint32 {
return f.TypeID
}
func (f frame) Value() []byte {
return f.ValueBytes
}
type FrameReadWriter struct {
rw io.ReadWriter
}
func (FrameReadWriter) ReadFrame() (Frame, error) {
return nil, nil
}
func (FrameReadWriter) WriteFrame(f Frame) error {
return nil
}